waves.js 17.7 KB
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/*!
 * Waves v0.7.5
 * http://fian.my.id/Waves
 *
 * Copyright 2014-2016 Alfiana E. Sibuea and other contributors
 * Released under the MIT license
 * https://github.com/fians/Waves/blob/master/LICENSE
 */

;(function(window, factory) {
    'use strict';

    // AMD. Register as an anonymous module.  Wrap in function so we have access
    // to root via `this`.
    if (typeof define === 'function' && define.amd) {
        define([], function() {
            return factory.apply(window);
        });
    }

    // Node. Does not work with strict CommonJS, but only CommonJS-like
    // environments that support module.exports, like Node.
    else if (typeof exports === 'object') {
        module.exports = factory.call(window);
    }

    // Browser globals.
    else {
        window.Waves = factory.call(window);
    }
})(typeof global === 'object' ? global : this, function() {
    'use strict';

    var Waves            = Waves || {};
    var $$               = document.querySelectorAll.bind(document);
    var toString         = Object.prototype.toString;
    var isTouchAvailable = 'ontouchstart' in window;


    // Find exact position of element
    function isWindow(obj) {
        return obj !== null && obj === obj.window;
    }

    function getWindow(elem) {
        return isWindow(elem) ? elem : elem.nodeType === 9 && elem.defaultView;
    }

    function isObject(value) {
        var type = typeof value;
        return type === 'function' || type === 'object' && !!value;
    }

    function isDOMNode(obj) {
        return isObject(obj) && obj.nodeType > 0;
    }

    function getWavesElements(nodes) {
        var stringRepr = toString.call(nodes);

        if (stringRepr === '[object String]') {
            return $$(nodes);
        } else if (isObject(nodes) && /^\[object (Array|HTMLCollection|NodeList|Object)\]$/.test(stringRepr) && nodes.hasOwnProperty('length')) {
            return nodes;
        } else if (isDOMNode(nodes)) {
            return [nodes];
        }

        return [];
    }

    function offset(elem) {
        var docElem, win,
            box = { top: 0, left: 0 },
            doc = elem && elem.ownerDocument;

        docElem = doc.documentElement;

        if (typeof elem.getBoundingClientRect !== typeof undefined) {
            box = elem.getBoundingClientRect();
        }
        win = getWindow(doc);
        return {
            top: box.top + win.pageYOffset - docElem.clientTop,
            left: box.left + win.pageXOffset - docElem.clientLeft
        };
    }

    function convertStyle(styleObj) {
        var style = '';

        for (var prop in styleObj) {
            if (styleObj.hasOwnProperty(prop)) {
                style += (prop + ':' + styleObj[prop] + ';');
            }
        }

        return style;
    }

    var Effect = {

        // Effect duration
        duration: 750,

        // Effect delay (check for scroll before showing effect)
        delay: 200,

        show: function(e, element, velocity) {

            // Disable right click
            if (e.button === 2) {
                return false;
            }

            element = element || this;

            // Create ripple
            var ripple = document.createElement('div');
            ripple.className = 'waves-ripple waves-rippling';
            element.appendChild(ripple);

            // Get click coordinate and element width
            var pos       = offset(element);
            var relativeY = 0;
            var relativeX = 0;
            // Support for touch devices
            if('touches' in e && e.touches.length) {
                relativeY   = (e.touches[0].pageY - pos.top);
                relativeX   = (e.touches[0].pageX - pos.left);
            }
            //Normal case
            else {
                relativeY   = (e.pageY - pos.top);
                relativeX   = (e.pageX - pos.left);
            }
            // Support for synthetic events
            relativeX = relativeX >= 0 ? relativeX : 0;
            relativeY = relativeY >= 0 ? relativeY : 0;

            var scale     = 'scale(' + ((element.clientWidth / 100) * 3) + ')';
            var translate = 'translate(0,0)';

            if (velocity) {
                translate = 'translate(' + (velocity.x) + 'px, ' + (velocity.y) + 'px)';
            }

            // Attach data to element
            ripple.setAttribute('data-hold', Date.now());
            ripple.setAttribute('data-x', relativeX);
            ripple.setAttribute('data-y', relativeY);
            ripple.setAttribute('data-scale', scale);
            ripple.setAttribute('data-translate', translate);

            // Set ripple position
            var rippleStyle = {
                top: relativeY + 'px',
                left: relativeX + 'px'
            };

            ripple.classList.add('waves-notransition');
            ripple.setAttribute('style', convertStyle(rippleStyle));
            ripple.classList.remove('waves-notransition');

            // Scale the ripple
            rippleStyle['-webkit-transform'] = scale + ' ' + translate;
            rippleStyle['-moz-transform'] = scale + ' ' + translate;
            rippleStyle['-ms-transform'] = scale + ' ' + translate;
            rippleStyle['-o-transform'] = scale + ' ' + translate;
            rippleStyle.transform = scale + ' ' + translate;
            rippleStyle.opacity = '1';

            var duration = e.type === 'mousemove' ? 2500 : Effect.duration;
            rippleStyle['-webkit-transition-duration'] = duration + 'ms';
            rippleStyle['-moz-transition-duration']    = duration + 'ms';
            rippleStyle['-o-transition-duration']      = duration + 'ms';
            rippleStyle['transition-duration']         = duration + 'ms';

            ripple.setAttribute('style', convertStyle(rippleStyle));
        },

        hide: function(e, element) {
            element = element || this;

            var ripples = element.getElementsByClassName('waves-rippling');

            for (var i = 0, len = ripples.length; i < len; i++) {
                removeRipple(e, element, ripples[i]);
            }
        }
    };

    /**
     * Collection of wrapper for HTML element that only have single tag
     * like <input> and <img>
     */
    var TagWrapper = {

        // Wrap <input> tag so it can perform the effect
        input: function(element) {

            var parent = element.parentNode;

            // If input already have parent just pass through
            if (parent.tagName.toLowerCase() === 'i' && parent.classList.contains('waves-effect')) {
                return;
            }

            // Put element class and style to the specified parent
            var wrapper       = document.createElement('i');
            wrapper.className = element.className + ' waves-input-wrapper';
            element.className = 'waves-button-input';

            // Put element as child
            parent.replaceChild(wrapper, element);
            wrapper.appendChild(element);

            // Apply element color and background color to wrapper
            var elementStyle    = window.getComputedStyle(element, null);
            var color           = elementStyle.color;
            var backgroundColor = elementStyle.backgroundColor;

            wrapper.setAttribute('style', 'color:' + color + ';background:' + backgroundColor);
            element.setAttribute('style', 'background-color:rgba(0,0,0,0);');

        },

        // Wrap <img> tag so it can perform the effect
        img: function(element) {

            var parent = element.parentNode;

            // If input already have parent just pass through
            if (parent.tagName.toLowerCase() === 'i' && parent.classList.contains('waves-effect')) {
                return;
            }

            // Put element as child
            var wrapper  = document.createElement('i');
            parent.replaceChild(wrapper, element);
            wrapper.appendChild(element);

        }
    };

    /**
     * Hide the effect and remove the ripple. Must be
     * a separate function to pass the JSLint...
     */
    function removeRipple(e, el, ripple) {

        // Check if the ripple still exist
        if (!ripple) {
            return;
        }

        ripple.classList.remove('waves-rippling');

        var relativeX = ripple.getAttribute('data-x');
        var relativeY = ripple.getAttribute('data-y');
        var scale     = ripple.getAttribute('data-scale');
        var translate = ripple.getAttribute('data-translate');

        // Get delay beetween mousedown and mouse leave
        var diff = Date.now() - Number(ripple.getAttribute('data-hold'));
        var delay = 350 - diff;

        if (delay < 0) {
            delay = 0;
        }

        if (e.type === 'mousemove') {
            delay = 150;
        }

        // Fade out ripple after delay
        var duration = e.type === 'mousemove' ? 2500 : Effect.duration;

        setTimeout(function() {

            var style = {
                top: relativeY + 'px',
                left: relativeX + 'px',
                opacity: '0',

                // Duration
                '-webkit-transition-duration': duration + 'ms',
                '-moz-transition-duration': duration + 'ms',
                '-o-transition-duration': duration + 'ms',
                'transition-duration': duration + 'ms',
                '-webkit-transform': scale + ' ' + translate,
                '-moz-transform': scale + ' ' + translate,
                '-ms-transform': scale + ' ' + translate,
                '-o-transform': scale + ' ' + translate,
                'transform': scale + ' ' + translate
            };

            ripple.setAttribute('style', convertStyle(style));

            setTimeout(function() {
                try {
                    el.removeChild(ripple);
                } catch (e) {
                    return false;
                }
            }, duration);

        }, delay);
    }


    /**
     * Disable mousedown event for 500ms during and after touch
     */
    var TouchHandler = {

        /* uses an integer rather than bool so there's no issues with
         * needing to clear timeouts if another touch event occurred
         * within the 500ms. Cannot mouseup between touchstart and
         * touchend, nor in the 500ms after touchend. */
        touches: 0,

        allowEvent: function(e) {

            var allow = true;

            if (/^(mousedown|mousemove)$/.test(e.type) && TouchHandler.touches) {
                allow = false;
            }

            return allow;
        },
        registerEvent: function(e) {
            var eType = e.type;

            if (eType === 'touchstart') {

                TouchHandler.touches += 1; // push

            } else if (/^(touchend|touchcancel)$/.test(eType)) {

                setTimeout(function() {
                    if (TouchHandler.touches) {
                        TouchHandler.touches -= 1; // pop after 500ms
                    }
                }, 500);

            }
        }
    };


    /**
     * Delegated click handler for .waves-effect element.
     * returns null when .waves-effect element not in "click tree"
     */
    function getWavesEffectElement(e) {

        if (TouchHandler.allowEvent(e) === false) {
            return null;
        }

        var element = null;
        var target = e.target || e.srcElement;

        while (target.parentElement) {
            if ( (!(target instanceof SVGElement)) && target.classList.contains('waves-effect')) {
                element = target;
                break;
            }
            target = target.parentElement;
        }

        return element;
    }

    /**
     * Bubble the click and show effect if .waves-effect elem was found
     */
    function showEffect(e) {

        // Disable effect if element has "disabled" property on it
        // In some cases, the event is not triggered by the current element
        // if (e.target.getAttribute('disabled') !== null) {
        //     return;
        // }

        var element = getWavesEffectElement(e);

        if (element !== null) {

            // Make it sure the element has either disabled property, disabled attribute or 'disabled' class
            if (element.disabled || element.getAttribute('disabled') || element.classList.contains('disabled')) {
                return;
            }

            TouchHandler.registerEvent(e);

            if (e.type === 'touchstart' && Effect.delay) {

                var hidden = false;

                var timer = setTimeout(function () {
                    timer = null;
                    Effect.show(e, element);
                }, Effect.delay);

                var hideEffect = function(hideEvent) {

                    // if touch hasn't moved, and effect not yet started: start effect now
                    if (timer) {
                        clearTimeout(timer);
                        timer = null;
                        Effect.show(e, element);
                    }
                    if (!hidden) {
                        hidden = true;
                        Effect.hide(hideEvent, element);
                    }
                };

                var touchMove = function(moveEvent) {
                    if (timer) {
                        clearTimeout(timer);
                        timer = null;
                    }
                    hideEffect(moveEvent);
                };

                element.addEventListener('touchmove', touchMove, false);
                element.addEventListener('touchend', hideEffect, false);
                element.addEventListener('touchcancel', hideEffect, false);

            } else {

                Effect.show(e, element);

                if (isTouchAvailable) {
                    element.addEventListener('touchend', Effect.hide, false);
                    element.addEventListener('touchcancel', Effect.hide, false);
                }

                element.addEventListener('mouseup', Effect.hide, false);
                element.addEventListener('mouseleave', Effect.hide, false);
            }
        }
    }

    Waves.init = function(options) {
        var body = document.body;

        options = options || {};

        if ('duration' in options) {
            Effect.duration = options.duration;
        }

        if ('delay' in options) {
            Effect.delay = options.delay;
        }

        if (isTouchAvailable) {
            body.addEventListener('touchstart', showEffect, false);
            body.addEventListener('touchcancel', TouchHandler.registerEvent, false);
            body.addEventListener('touchend', TouchHandler.registerEvent, false);
        }

        body.addEventListener('mousedown', showEffect, false);
    };


    /**
     * Attach Waves to dynamically loaded inputs, or add .waves-effect and other
     * waves classes to a set of elements. Set drag to true if the ripple mouseover
     * or skimming effect should be applied to the elements.
     */
    Waves.attach = function(elements, classes) {

        elements = getWavesElements(elements);

        if (toString.call(classes) === '[object Array]') {
            classes = classes.join(' ');
        }

        classes = classes ? ' ' + classes : '';

        var element, tagName;

        for (var i = 0, len = elements.length; i < len; i++) {

            element = elements[i];
            tagName = element.tagName.toLowerCase();

            if (['input', 'img'].indexOf(tagName) !== -1) {
                TagWrapper[tagName](element);
                element = element.parentElement;
            }

            if (element.className.indexOf('waves-effect') === -1) {
                element.className += ' waves-effect' + classes;
            }
        }
    };


    /**
     * Cause a ripple to appear in an element via code.
     */
    Waves.ripple = function(elements, options) {
        elements = getWavesElements(elements);
        var elementsLen = elements.length;

        options          = options || {};
        options.wait     = options.wait || 0;
        options.position = options.position || null; // default = centre of element


        if (elementsLen) {
            var element, pos, off, centre = {}, i = 0;
            var mousedown = {
                type: 'mousedown',
                button: 1
            };
            var hideRipple = function(mouseup, element) {
                return function() {
                    Effect.hide(mouseup, element);
                };
            };

            for (; i < elementsLen; i++) {
                element = elements[i];
                pos = options.position || {
                    x: element.clientWidth / 2,
                    y: element.clientHeight / 2
                };

                off      = offset(element);
                centre.x = off.left + pos.x;
                centre.y = off.top + pos.y;

                mousedown.pageX = centre.x;
                mousedown.pageY = centre.y;

                Effect.show(mousedown, element);

                if (options.wait >= 0 && options.wait !== null) {
                    var mouseup = {
                        type: 'mouseup',
                        button: 1
                    };

                    setTimeout(hideRipple(mouseup, element), options.wait);
                }
            }
        }
    };

    /**
     * Remove all ripples from an element.
     */
    Waves.calm = function(elements) {
        elements = getWavesElements(elements);
        var mouseup = {
            type: 'mouseup',
            button: 1
        };

        for (var i = 0, len = elements.length; i < len; i++) {
            Effect.hide(mouseup, elements[i]);
        }
    };

    /**
     * Deprecated API fallback
     */
    Waves.displayEffect = function(options) {
        console.error('Waves.displayEffect() has been deprecated and will be removed in future version. Please use Waves.init() to initialize Waves effect');
        Waves.init(options);
    };

    return Waves;
});